but recall that Xenoblade might do something too
although I suspect that would do it with an exheader flag
I do wonder though
If I run a simple algorithm in a tight loop and then measure ticks after the loop if anything would show up as different
you'd need to run the tight loop for more than one frame to notice a difference, otherwise the scheduler would fu*k you over
unless the 3DS has usermode preemption?
but I'm under the impression it does not