logs archiveBotHelp.net / Freenode / #3dsdev / 2015 / September / 3 / 2
endrift
I'm patiently hoping yuriks will help me replace sf2dlib entirely
seeing as I use like 2% of it
and can get away without it at all
smea
are you just rendering quads ?
endrift
but I don't know how to program for PICA
quads with textured subregions yeah
smea
i see
well i'm looking forward to it
endrift
:D
yuriks
yeah, so much boiler plate it's incredible :P
smea
i saw a few people say they were getting really good speed with mgba
yuriks
boilerplate*
endrift
yeah, a lot of games are almost full speed
smea
on n3ds only i guess ?
endrift
including metroid fusion and mother 3
yeah
definitely not on my O3DS with Ninjhax 1.1b, and I think I tried Ninjhax 2, but I've gotten enough reports that it's bad anyway
smea
yeah on old 3ds ninjhax 1.x and 2.x should be the same
speedwise
it only matters on n3ds
endrift
I wonder why that is
something to do with CPU affinity
?
smea
i would answer but i don't even know
i still havent had time to look into it
i do recall it getting slower when i tried doing some APT bullsh*t
so it's likely linked to that in some strange way
endrift
it'd be awesome if you could improve speeds on the O3DS
seeing as there really shouldn't be a difference if there's not much monopolizing the cores
smea
btw i just got a copy of xenoblade
endrift
did you get it running on an O3DS anyway?
smea
so when i have time i'll take a look at using it for 3-core and 128MB homebrew
endrift
oooh
TheCholb
hey
HEY FAGGOTS
smea
it wouldnt be super useful
at all
endrift
speaking
TheCholb
hey smea
smea
but well it could be interesting
TheCholb
suck a cock
endrift
aw I wanted to play along
some dudebros called me that one time and I just started laughing at them
because it was so funny at how little effort it took
smea
also, for whatever that's worth
endrift
I think I hurt their pride
smea
we *can* get more memory under ninjhax2
endrift
it was so funny
smea
than 64MB
i just never implemented it
endrift
neat
smea
because it didnt seem like anyone needed more than 64MB... and it would make people who use CIAs angry, i guess
but maybe i can implement that too whenever i have tim
e
endrift
yeah it turns out I shouldn't need it
https://github.com/mgba-emu/mgba/commit/b09175151249b3c407322170bf2a7c6f98fe7e0b anyway here's the golden commit for mGBA audio on the 3DS
smea
awesome
endrift
now I just need to fix the freeze
smea
"just"
:P
endrift
yeah :(
I fixed the crash at least!
but not the freeze
(the crash was silly)
yuriks
if nothing else this whole tirade will generate a ctrulib pr at least
endrift
nice
my only merged PR for ctrulib was a copy+paste fail fix
in documentation, at that
btw cool feature: the c-stick now adjusts the solar sensor in boktai
smea
lol
do you emulate the e-reader
yuriks
just don't make it like portal3ds where it's unplayable on an old3ds :P
smea
because if not that's a dealbreaker for me
endrift
Not yet, sorry
smea
yuriks it's not released yet !
endrift
yuriks: I'll need to make a menu option for O3DS but that's planned
yuriks
endrift: chords using the X button, maybe?
endrift
hm
vaguerant
Yeah, I saw that commit with solar sensor on C-stick, cool trick.
endrift
x button is menu at the moment
y button is unused
smea
oh sh*t
yuriks
Y* then xD
vaguerant
I hate those games, it's a bummer.
smea
https://github.com/smealum/ctrulib/pull/161
i'm happy but also kinda sad i wanted to do that
vaguerant
endrift, do live input switching. Press Y once, Y becomes B and B becomes A.
endrift
!!!
vaguerant
Press A and it returns to normal.
yuriks
yes! Now we can have GB Camera support!
wait, wrong system
smea
i'm also impressed/suspicious ?
this is like
really detailed
endrift
smea: I know the camera on the N3DS has a light sensor in it, is that just the regular camera or
is there just a photodiode in there somewhere that happens to be in the same place?
I'd like to hook it if I can
yuriks
probably just the camera
smea
no clue
endrift
ok
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