logs archiveBotHelp.net / Freenode / #5by5 / 2015 / July / 20 / 7
jackal|69922
were some good nuggets in his talk that are worth sharing. Here are some of the salient bits:
Architects are comfortable talking about concepts, whereas designers have to wait for things to be finished. And the product is the thing you can really talk about.
Many people are focused on consumers shopping habits and dont worry about their experience with the product after they buy it. Hecht is interested in what happens after the shipment, though.
Most industrial design is thought about in isolation, as if nothing else exists.
Most companies dont realize that people read words and sentences, not letters. So most companies think they are designing letters.
Marketing people think about consumption differently from engineers or designers. Marketing people want more features (so that they can talk about and sell them), while designers focus on design, aesthetics and usability. Engineers think about tolerance and other physical aspects.
hechtchairs
Design can have the lightest of touches.
Design is not about slaving over a sculpture; it is how you articulate a thought.
So much of design is consumed as images. People now consume all design at an image level. It is about being pretty. Many dont realize that industrial design is not about learning through images.
Hecht believes in the haptic experience: How you feel and use a product is important. Most people think that since a machine is more expensive than a person, a chair made by a robot is better. That isnt the case. Good design is about providing a sense of functionality, and that also comes from what feels and seems familiar.
Design as a provocateur is important in Italy. When the company doesnt have a problem, it asks the designer to be a provocateur.
The stuff on lower shelves is often overlooked, and only the things at eye level get attention.
Additional reading: Arkitektura Assembly Interview with Sam Hecht (podcast + notes)
ricin
Oculus Rift: Get Your Face On It
JesseHaysFL
Jeff and Jeff's VR Hour! New show starting next week???
A7
Lol
jackal|69922
British industrial designer Sam Hecht co-founded London-based design firm Industrial Facility in 2002 with Kim Colin. The studio has clients such as Braun, Muji, Whirlpool and Lacie, among others. Hecht recently visited San Francisco and spoke about his career and design process at an event organized by the furniture purveyors at Arkitektura. There
were some good nuggets in his talk that are worth sharing. Here are some of the salient bits:
Architects are comfortable talking about concepts, whereas designers have to wait for things to be finished. And the product is the thing you can really talk about.
Many people are focused on consumers shopping habits and dont worry about their experience with the product after they buy it. Hecht is interested in what happens after the shipment, though.
Most industrial design is thought about in isolation, as if nothing else exists.
Most companies dont realize that people read words and sentences, not letters. So most companies think they are designing letters.
Marketing people think about consumption differently from engineers or designers. Marketing people want more features (so that they can talk about and sell them), while designers focus on design, aesthetics and usability. Engineers think about tolerance and other physical aspects.
hechtchairs
Design can have the lightest of touches.
Design is not about slaving over a sculpture; it is how you articulate a thought.
Jeffool
If VR can replace the monitor, it's golden.
stedman
like ROB, for example?
A7
Jeffool That's a pipe dream.
Jeffool
Why so, A7?
Pac-Thingy
DLC is talking about VR? Thats a first right? =) =0
JesseHaysFL
Jackyl can we learn about the cotton gin next??
jackal|46238
British industrial designer Sam Hecht co-founded London-based design firm Industrial Facility in 2002 with Kim Colin. The studio has clients such as Braun, Muji, Whirlpool and Lacie, among others. Hecht recently visited San Francisco and spoke about his career and design process at an event organized by the furniture purveyors at Arkitektura. There
were some good nuggets in his talk that are worth sharing. Here are some of the salient bits:
Architects are comfortable talking about concepts, whereas designers have to wait for things to be finished. And the product is the thing you can really talk about.
Many people are focused on consumers shopping habits and dont worry about their experience with the product after they buy it. Hecht is interested in what happens after the shipment, though.
Most industrial design is thought about in isolation, as if nothing else exists.
Most companies dont realize that people read words and sentences, not letters. So most companies think they are designing letters.
Marketing people think about consumption differently from engineers or designers. Marketing people want more features (so that they can talk about and sell them), while designers focus on design, aesthetics and usability. Engineers think about tolerance and other physical aspects.
hechtchairs
Design can have the lightest of touches.
Design is not about slaving over a sculpture; it is how you articulate a thought.
So much of design is consumed as images. People now consume all design at an image level. It is about being pretty. Many dont realize that industrial design is not about learning through images.
Hecht believes in the haptic experience: How you feel and use a product is important. Most people think that since a machine is more expensive than a person, a chair made by a robot is better. That isnt the case. Good design is about providing a sense of functionality, and that also comes from what feels and seems familiar.
Design as a provocateur is important in Italy. When the company doesnt have a problem, it asks the designer to be a provocateur.
The stuff on lower shelves is often overlooked, and only the things at eye level get attention.
JesseHaysFL
Eve demo, Shark Cage, Chess board, Naked Lady (Jeff's VR list)
jackal|86550
NOBODY CARES ABOUT OCULUS!!!!!!!!!!! ZZZ ZZZ ZZZ ZZZ ZZZ ZZZ
wizardofvideogam
Jeff can't wait for VR Greatful Dead concert.
JesseHaysFL
I do.
jackal|86550
British industrial designer Sam Hecht co-founded London-based design firm Industrial Facility in 2002 with Kim Colin. The studio has clients such as Braun, Muji, Whirlpool and Lacie, among others. Hecht recently visited San Francisco and spoke about his career and design process at an event organized by the furniture purveyors at Arkitektura. There
were some good nuggets in his talk that are worth sharing. Here are some of the salient bits:
Architects are comfortable talking about concepts, whereas designers have to wait for things to be finished. And the product is the thing you can really talk about.
Many people are focused on consumers shopping habits and dont worry about their experience with the product after they buy it. Hecht is interested in what happens after the shipment, though.
Most industrial design is thought about in isolation, as if nothing else exists.
Most companies dont realize that people read words and sentences, not letters. So most companies think they are designing letters.
Marketing people think about consumption differently from engineers or designers. Marketing people want more features (so that they can talk about and sell them), while designers focus on design, aesthetics and usability. Engineers think about tolerance and other physical aspects.
hechtchairs
Design can have the lightest of touches.
Design is not about slaving over a sculpture; it is how you articulate a thought.
So much of design is consumed as images. People now consume all design at an image level. It is about being pretty. Many dont realize that industrial design is not about learning through images.
JesseHaysFL
wizard that would be awesome.
And a VR Pink Floyd laser show!
Pac-Thingy
I want a VR Ant-Man game
jackal|98965
My thoughts on VR 8=======D~~~~~~~~~~~~~~~~~~~~~~ :()
Jeffool
VR Oregon Trail, where Jeff, his wife, and daughter can all get together for a few hours on a Sunday once a month and mostly travel and talk, with a few minigames like hunting and minigames to fjord rivers.
Pac-Thingy
or a VR Weapon X game where we try to fight the idea that we are not an animal
JesseHaysFL
Or at the very least the family friendly "Honey I shrunk the kids" VR.
A7
JesseHaysFL GENIUS!
wizardofvideogam
Jeff asked the Editor of Games For Windows Magazine why he is skeptical?
A7
Lol
Jeffool
hah
SimonWest
Vr will do better than hololens though
JesseHaysFL
I stole it from PacThingy, he said Ant Man
jackal|74457
hmm
StaatsOne
holo lens is vaporware
jackal|61706
Notes From a Talk by Industrial Designer Sam Hecht
British industrial designer Sam Hecht co-founded London-based design firm Industrial Facility in 2002 with Kim Colin. The studio has clients such as Braun, Muji, Whirlpool and Lacie, among others. Hecht recently visited San Francisco and spoke about his career and design process at an event organized by the furniture purveyors at Arkitektura. There
were some good nuggets in his talk that are worth sharing. Here are some of the salient bits:
Architects are comfortable talking about concepts, whereas designers have to wait for things to be finished. And the product is the thing you can really talk about.
Many people are focused on consumers shopping habits and dont worry about their experience with the product after they buy it. Hecht is interested in what happens after the shipment, though.
Most industrial design is thought about in isolation, as if nothing else exists.
Most companies dont realize that people read words and sentences, not letters. So most companies think they are designing letters.
Marketing people think about consumption differently from engineers or designers. Marketing people want more features (so that they can talk about and sell them), while designers focus on design, aesthetics and usability. Engineers think about tolerance and other physical aspects.
hechtchairs
JesseHaysFL
Virtual Boy? I hope not. Too many red lines.
Pac-Thingy
Holo Lens tech demo where that floating squiggly thing in your eye keeps escaping your vision
A7
JesseHaysFL Ant-Man would make me nauseous. Honey I Shrunk The Kids is perfect.
SimonWest
Game wise that is, application wise hololens is the future
JesseHaysFL
A7 it would be awesome.
jackal|74457
why cant i watch the video version of this?
JesseHaysFL
Just the giant front yard alone...
Jack74457 because its all skype.
vacuousmermaid
Fool me once. Fool me twice. Won't get fooled again.
Paine
HoloLens would be great if it actually worked the way everyone thinks it does. It doesn't, it's just a small square in the middle of your vision that can display things. The FOV is super small.
jackal|74457
ahhh, thanx :)
Paine
!s The Boy Who Cried VR
Jeffool
Paine, it's also first generation (and alpha hardware.)
JesseHaysFL
Or buy a new Audi in VR
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